EZRig - Character Rigging Addon for Blender (Unreal Engine / Unity / Godot)
Quickly and Easily Rig your Characters for Unreal Engine / Unity
UPDATE
Check back in the near future for EZRig Version 2.0. EZRig version 1.0 is currently unavailable for sale.
Tired of the rigging nightmare? Spending hours, even days, meticulously placing bones, fighting with weight painting, and wrestling with export settings just to get your character into a game engine?
Your time is valuable. It should be spent creating, not bogged down in tedious, technical tasks.
Introducing EZRig: Your One-Click Rigging Solution for Blender
EZRig is the revolutionary addon that bridges the gap between your character model and the game engine. We've automated the entire complex process of rigging a humanoid character, specifically optimizing it for the Unreal Engine 5 & 4 mannequin skeleton.
Is This You?
- You're a solo indie developer who needs to get characters working fast without a dedicated rigger.
- You're a 3D artist who just wants to see your beautiful models come to life without the technical headache.
- You've purchased models online, but they aren't rigged for the Unreal skeleton, making animation a nightmare.
- You're tired of your animations being "close but not quite right" due to mismatched skeletons.
- You just want a rig that simply works across major game engines.
Your Workflow Will Never Be the Same
EZRig cuts down a multi-hour process into three simple steps.
- Place Markers: Use our incredibly intuitive UI to place a few simple markers on your character's key joints (wrists, elbows, knees, etc.).
- Automatically generate bones & rig.
- Automatically apply weight painting.
- Export: Your character is now rigged to the Unreal Engine mannequin standard. Export as an FBX and it's ready for immediate use in Unreal, Godot, Unity, and more.
Key Features That Will Change Your Life
✅ Unreal Engine Mannequin Native This is our superpower. EZRig generates a skeleton that is 100% compatible with the UE5 and UE4 mannequin. This means you can instantly use thousands of animations from the Unreal Marketplace with zero retargeting issues. Your character just works.
✅ Blazing Fast & Incredibly Easy We weren't kidding. For most standard humanoid characters, you can go from a static mesh to a fully rigged, engine-ready character in under a minute.
✅ Broad Game Engine Support While perfected for Unreal, the standardized skeleton works beautifully out-of-the-box with Godot and Unity. Any engine that accepts standard FBX rigs will love characters made with EZRig.
✅ Clean Weight Painting Our algorithm provides clean, intelligent automatic weight painting that minimizes mesh deformation issues and gives you a fantastic starting point for any minor tweaks you might want to make.
Reclaim your time. Streamline your workflow. Get your characters in the game.
100% satisfaction guaranteed or your money back.
EZRig Quickstart Tutorial Video:
Instant download EZRig Blender Plugin